There may be some hidden characteristics of a track that only a driver will be able to feel as they drive along, for example, the roughness of the road, if there are any blind corners, or how different weather conditions like rain can make the track slippery.
Although a failed drift usually results in your go-kart stopping in the middle of a corner, there’s also a possibility that you’ll hit the sides of the track if it goes wrong.
Generally, most drifts are completed at speeds exceeding 40 miles per hour (64 km/h).
If you don’t feel confident that you’ll be able to begin a drift on the oncoming corner, don’t be afraid to take it normally and try again next time.
Usually the outside lane of a turn is a little darker on the track due to most racers following that line. If you can’t intuitively see the outer lane, look at the track beneath you for a darker strip when approaching the corner.
If you don’t have enough speed coming into a drift, there’s a strong chance you’ll just end up taking the corner normally. A drift requires speed.
This will give you enough space to drift around the corner.
If you are unsure of the drift, it’s quite possible to over-correct at this moment which may kill the drift. If it helps, picture how you’d normally orientate your kart going around a turn, and try to emulate that position.
How much gas you need varies depending on the severity of the turn. A sharp turn will require a sharp and intense burst of acceleration whereas a gentle turn will require a long but low pulsing of the gas. Don’t slam the brakes too hard, or you risk spinning out or stopping completely.